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The plugin system allows us to run OS-native modules and connect them directly to components executing in the Unity scripting environment. The Unity engine has a very adaptable multi-platform plugin system with a healthy ecosystem of third-party plugins, both open-source and proprietary. Today, we're excited to show some early work addressing the other way that Unity developers want to use the web: as a component in their Unity-based virtual environments.īuilding on our work porting a browser engine to many platforms and embedding scenarios, including as Firefox Reality AR for HoloLens 2, we have built a new Unity component based on Servo, a modern web engine written in the Rust language. Previously, we've made it possible to export web-based experiences from Unity. Unity's development tools and engine are far and away the most common way to build applications for VR and AR today. ![]() Servo A browser plugin for Unity Philip Lamb - 24 July 2020
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